Feed the King or Die Trying
Created by https://kroisos.itch.io/ and https://jefvel.itch.io/
The King's chicken coop has been invaded by poachers. As a chef you need to be able to keep your King alive, and prevent these nuisances from getting to his pile of food.
Controls:
* Drag the ball to charge him like a catapult, and then launch him by releasing.
* Once landed, tap to do a short dash attack, which will target enemies in a short range in front of him.
* If the dash misses enemies, he will have a time of exhaustion
* If enemies manage to get close to you, they will latch on for a free ride to the kings food pile.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | jefvel |
Genre | Action |
Made with | Haxe |
Tags | Ludum Dare 46 |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen, Smartphone |
Accessibility | One button |
Links | Ludum Dare |
Comments
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I found this game quite difficult to play on my desktop machine because the clicking and dragging isn't always consistent. Would it be possible to have this in a new window/tab?
Hi! Oh, that’s weird. In what way is it inconsistent?
http://v6p9d9t4.ssl.hwcdn.net/html/2166070/index.html Here’s the game in fullscreen
I also enabled the fullscreen button in here on itch
I take that back, it's not inconsistent I was clicking on the catapult instead of the bomb. It's a small surface area but it makes a bit difference :)
Ah, right! Yeah, the click area is actually a circle projected onto the ground. It could be changed to the whole bottom of the screen now when I think about it. I’ll change it in the post jam version. Thanks for playing too!